Struct gfx_core::handle::RawTexture
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pub struct RawTexture<R: Resources>(_, _);
Raw texture object
Methods
impl<R: Resources> RawTexture<R>[src]
fn get_info(&self) -> &Descriptor
Get texture descriptor
Trait Implementations
impl<R: PartialEq + Resources> PartialEq for RawTexture<R> where R::Texture: PartialEq[src]
fn eq(&self, __arg_0: &RawTexture<R>) -> bool
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, __arg_0: &RawTexture<R>) -> bool
This method tests for !=.
impl<R: Hash + Resources> Hash for RawTexture<R> where R::Texture: Hash[src]
fn hash<__HR: Hasher>(&self, __arg_0: &mut __HR)
Feeds this value into the state given, updating the hasher as necessary.
fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher1.3.0
Feeds a slice of this type into the state provided.
impl<R: Debug + Resources> Debug for RawTexture<R> where R::Texture: Debug[src]
impl<R: Clone + Resources> Clone for RawTexture<R> where R::Texture: Clone[src]
fn clone(&self) -> RawTexture<R>
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more