Struct gif::Frame
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pub struct Frame<'a> { pub delay: u16, pub dispose: DisposalMethod, pub transparent: Option<u8>, pub needs_user_input: bool, pub top: u16, pub left: u16, pub width: u16, pub height: u16, pub interlaced: bool, pub palette: Option<Vec<u8>>, pub buffer: Cow<'a, [u8]>, }
A GIF frame
Fields
delay: u16
Frame delay in units of 10 ms.
dispose: DisposalMethod
Disposal method.
transparent: Option<u8>
Transparent index (if available).
needs_user_input: bool
True if the frame needs user input do be displayed.
top: u16
Offset from the top border of the canvas.
left: u16
Offset from the left border of the canvas.
width: u16
Width of the frame.
height: u16
Height of the frame.
interlaced: bool
True if the image is interlaced.
palette: Option<Vec<u8>>
Frame local color palette if available.
buffer: Cow<'a, [u8]>
Buffer containing the image data. Only indices unless configured differently.
Methods
impl Frame<'static>
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fn from_rgba(width: u16, height: u16, pixels: &mut [u8]) -> Frame<'static>
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Creates a frame from pixels in RGBA format.
Note: This method is not optimized for speed.
fn from_rgb(width: u16, height: u16, pixels: &[u8]) -> Frame<'static>
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Creates a frame from pixels in RGB format.
Note: This method is not optimized for speed.
Trait Implementations
impl<'a> Clone for Frame<'a>
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fn clone(&self) -> Frame<'a>
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more