Enum input::Button
[−]
[src]
pub enum Button {
Keyboard(Key),
Mouse(MouseButton),
Controller(ControllerButton),
}Models different kinds of buttons.
Variants
Keyboard(Key)A keyboard button.
Mouse(MouseButton)A mouse button.
Controller(ControllerButton)A controller button.
Trait Implementations
impl Debug for Button[src]
impl Hash for Button[src]
fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
Feeds this value into the state given, updating the hasher as necessary.
fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher1.3.0
Feeds a slice of this type into the state provided.
impl Eq for Button[src]
impl PartialEq for Button[src]
fn eq(&self, __arg_0: &Button) -> bool
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, __arg_0: &Button) -> bool
This method tests for !=.
impl Encodable for Button[src]
impl Decodable for Button[src]
impl Clone for Button[src]
fn clone(&self) -> Button
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more
impl Copy for Button[src]
impl From<Key> for Button[src]
impl From<MouseButton> for Button[src]
fn from(btn: MouseButton) -> Self
Performs the conversion.
impl From<ControllerButton> for Button[src]
fn from(btn: ControllerButton) -> Self
Performs the conversion.