Struct input::TouchArgs [] [src]

pub struct TouchArgs {
    pub device: i64,
    pub id: i64,
    pub x: f64,
    pub y: f64,
    pub z: f64,
    pub px: f64,
    pub py: f64,
    pub pz: f64,
    pub is_3d: bool,
    pub touch: Touch,
}

Touch arguments

The id might be reused for different touches that do not overlap in time.

For 2D touch the pressure is pointed the z direction. Use .pressure() to get the pressure magnitude.

Fields

A unique identifier for touch device.

A unique identifier for touch event.

The x coordinate of the touch position, normalized 0..1.

The y coordinate of the touch position, normalized 0..1.

The z coordinate of the touch position, normalized 0..1.

The x coordinate of the touch pressure direction.

The y coordinate of the touch pressure direction.

The z coordinate of the touch pressure direction.

Whether the touch is in 3D.

The touch state.

Methods

impl TouchArgs
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Creates arguments for 2D touch.

Creates arguments for 3D touch.

The pressure direction vector should have maximum length 1.

The position of the touch in 2D.

The position of the touch in 3D.

The pressure magnitude, normalized 0..1.

The pressure vector in 3D.

Trait Implementations

impl Debug for TouchArgs
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Formats the value using the given formatter.

impl PartialEq for TouchArgs
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl Encodable for TouchArgs
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impl Decodable for TouchArgs
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impl Clone for TouchArgs
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Copy for TouchArgs
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