Enum shader_version::opengl::OpenGL
[−]
[src]
pub enum OpenGL { V2_0, V2_1, V3_0, V3_1, V3_2, V3_3, V4_0, V4_1, V4_2, V4_3, V4_4, V4_5, }
Variants
V2_0
V2_1
V3_0
V3_1
V3_2
V3_3
V4_0
V4_1
V4_2
V4_3
V4_4
V4_5
Methods
impl OpenGL
[src]
fn get_major_minor(&self) -> (isize, isize)
Gets the minor version of OpenGL.
fn to_glsl(&self) -> GLSL
Gets GLSL version associated with OpenGL.
Trait Implementations
impl Ord for OpenGL
[src]
fn cmp(&self, __arg_0: &OpenGL) -> Ordering
This method returns an Ordering
between self
and other
. Read more
impl Eq for OpenGL
[src]
impl PartialOrd for OpenGL
[src]
fn partial_cmp(&self, __arg_0: &OpenGL) -> Option<Ordering>
This method returns an ordering between self
and other
values if one exists. Read more
fn lt(&self, other: &Rhs) -> bool
1.0.0
This method tests less than (for self
and other
) and is used by the <
operator. Read more
fn le(&self, other: &Rhs) -> bool
1.0.0
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
fn gt(&self, other: &Rhs) -> bool
1.0.0
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
fn ge(&self, other: &Rhs) -> bool
1.0.0
This method tests greater than or equal to (for self
and other
) and is used by the >=
operator. Read more
impl PartialEq for OpenGL
[src]
fn eq(&self, __arg_0: &OpenGL) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0
This method tests for !=
.
impl Clone for OpenGL
[src]
fn clone(&self) -> OpenGL
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more