Enum gfx::format::Float
[−]
[src]
pub enum Float {}
Trait Implementations
impl Debug for Float
fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>
Formats the value using the given formatter.
impl Clone for Float
fn clone(&self) -> Float
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl Copy for Float
impl Hash for Float
impl PartialOrd<Float> for Float
fn partial_cmp(&self, __arg_0: &Float) -> Option<Ordering>
impl PartialEq<Float> for Float
fn eq(&self, __arg_0: &Float) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0
This method tests for !=
.
impl Ord for Float
impl Eq for Float
impl ChannelTyped for Float
type ShaderType = f32
Shader-visible type that corresponds to this channel. For example, normalized integers are visible as floats. Read more
fn get_channel_type() -> ChannelType
Return the run-time value of the type.