Enum gfx::shade::core::IsRect
[−]
[src]
pub enum IsRect { Rect, NoRect, }
Whether the sampler samples a rectangle texture.
Rectangle textures are the same as 2D textures, but accessed with absolute texture coordinates (as opposed to the usual, normalized to [0, 1]).
Variants
Rect
NoRect
Trait Implementations
impl Debug for IsRect
fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>
Formats the value using the given formatter.
impl PartialEq<IsRect> for IsRect
fn eq(&self, __arg_0: &IsRect) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0
This method tests for !=
.
impl Clone for IsRect
fn clone(&self) -> IsRect
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more