Trait gfx::shade::ToUniform
[−]
[src]
pub trait ToUniform: Copy {
fn convert(self) -> UniformValue;
}
Required Methods
fn convert(self) -> UniformValue
Implementors
impl ToUniform for i32impl ToUniform for f32impl ToUniform for [i32; 2]impl ToUniform for [i32; 3]impl ToUniform for [i32; 4]impl ToUniform for [f32; 2]impl ToUniform for [f32; 3]impl ToUniform for [f32; 4]impl ToUniform for [[f32; 2]; 2]impl ToUniform for [[f32; 3]; 3]impl ToUniform for [[f32; 4]; 4]