Struct gfx::state::Depth
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[src]
pub struct Depth {
pub fun: Comparison,
pub write: bool,
}Depth test state.
Fields
fun: Comparison
Comparison function to use.
write: bool
Specify whether to write to the depth buffer or not.
Trait Implementations
impl Ord for Depth
impl PartialOrd<Depth> for Depth
fn partial_cmp(&self, __arg_0: &Depth) -> Option<Ordering>
fn lt(&self, __arg_0: &Depth) -> bool
fn le(&self, __arg_0: &Depth) -> bool
fn gt(&self, __arg_0: &Depth) -> bool
fn ge(&self, __arg_0: &Depth) -> bool
impl Eq for Depth
impl Hash for Depth
impl Debug for Depth
fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>
Formats the value using the given formatter.
impl PartialEq<Depth> for Depth
fn eq(&self, __arg_0: &Depth) -> bool
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, __arg_0: &Depth) -> bool
This method tests for !=.
impl Clone for Depth
fn clone(&self) -> Depth
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more