Struct gfx::state::Depth
[−]
[src]
pub struct Depth { pub fun: Comparison, pub write: bool, }
Depth test state.
Fields
fun: Comparison
Comparison function to use.
write: bool
Specify whether to write to the depth buffer or not.
Trait Implementations
impl Ord for Depth
impl PartialOrd<Depth> for Depth
fn partial_cmp(&self, __arg_0: &Depth) -> Option<Ordering>
fn lt(&self, __arg_0: &Depth) -> bool
fn le(&self, __arg_0: &Depth) -> bool
fn gt(&self, __arg_0: &Depth) -> bool
fn ge(&self, __arg_0: &Depth) -> bool
impl Eq for Depth
impl Hash for Depth
impl Debug for Depth
fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>
Formats the value using the given formatter.
impl PartialEq<Depth> for Depth
fn eq(&self, __arg_0: &Depth) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &Depth) -> bool
This method tests for !=
.
impl Clone for Depth
fn clone(&self) -> Depth
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more