Struct gfx::state::Stencil
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pub struct Stencil {
pub front: StencilSide,
pub back: StencilSide,
}Complete stencil state, specifying how to handle the front and back side of a face.
Fields
front: StencilSide
back: StencilSide
Methods
impl Stencil
fn new(fun: Comparison, mask: u8, ops: (StencilOp, StencilOp, StencilOp)) -> Stencil
Create a new stencil state with a given function.
Trait Implementations
impl Ord for Stencil
impl PartialOrd<Stencil> for Stencil
fn partial_cmp(&self, __arg_0: &Stencil) -> Option<Ordering>
fn lt(&self, __arg_0: &Stencil) -> bool
fn le(&self, __arg_0: &Stencil) -> bool
fn gt(&self, __arg_0: &Stencil) -> bool
fn ge(&self, __arg_0: &Stencil) -> bool
impl Eq for Stencil
impl Hash for Stencil
impl Debug for Stencil
fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>
Formats the value using the given formatter.
impl PartialEq<Stencil> for Stencil
fn eq(&self, __arg_0: &Stencil) -> bool
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, __arg_0: &Stencil) -> bool
This method tests for !=.
impl Clone for Stencil
fn clone(&self) -> Stencil
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more