Struct gfx::tex::RenderDesc
[−]
[src]
pub struct RenderDesc { pub channel: ChannelType, pub level: u8, pub layer: Option<u16>, }
Texture render view descriptor.
Fields
channel: ChannelType
level: u8
layer: Option<u16>
Trait Implementations
impl Debug for RenderDesc
fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>
Formats the value using the given formatter.
impl Clone for RenderDesc
fn clone(&self) -> RenderDesc
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl Copy for RenderDesc
impl Hash for RenderDesc
impl PartialOrd<RenderDesc> for RenderDesc
fn partial_cmp(&self, __arg_0: &RenderDesc) -> Option<Ordering>
fn lt(&self, __arg_0: &RenderDesc) -> bool
fn le(&self, __arg_0: &RenderDesc) -> bool
fn gt(&self, __arg_0: &RenderDesc) -> bool
fn ge(&self, __arg_0: &RenderDesc) -> bool
impl PartialEq<RenderDesc> for RenderDesc
fn eq(&self, __arg_0: &RenderDesc) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &RenderDesc) -> bool
This method tests for !=
.