Struct gfx_core::pso::Descriptor
[−]
[src]
pub struct Descriptor {
pub primitive: Primitive,
pub rasterizer: Rasterizer,
pub scissor: bool,
pub attributes: [Option<AttributeDesc>; 16],
pub color_targets: [Option<ColorTargetDesc>; 4],
pub depth_stencil: Option<DepthStencilDesc>,
}All the information surrounding a shader program that is required for PSO creation, including the formats of vertex buffers and pixel targets;
Fields
primitive: Primitive
Type of the primitive
rasterizer: Rasterizer
Rasterizer setup
scissor: bool
Enable scissor test
attributes: [Option<AttributeDesc>; 16]
Vertex attributes
color_targets: [Option<ColorTargetDesc>; 4]
Render target views (RTV)
depth_stencil: Option<DepthStencilDesc>
Depth stencil view (DSV)
Methods
impl Descriptor[src]
fn new(primitive: Primitive, rast: Rasterizer) -> Descriptor
Create a new empty PSO descriptor.
Trait Implementations
impl PartialEq for Descriptor[src]
fn eq(&self, __arg_0: &Descriptor) -> bool
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, __arg_0: &Descriptor) -> bool
This method tests for !=.
impl Hash for Descriptor[src]
fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
Feeds this value into the state given, updating the hasher as necessary.
fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher1.3.0
Feeds a slice of this type into the state provided.
impl Eq for Descriptor[src]
impl Debug for Descriptor[src]
impl Copy for Descriptor[src]
impl Clone for Descriptor[src]
fn clone(&self) -> Descriptor
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more