Struct gfx_core::state::Depth
[−]
[src]
pub struct Depth { pub fun: Comparison, pub write: bool, }
Depth test state.
Fields
fun: Comparison
Comparison function to use.
write: bool
Specify whether to write to the depth buffer or not.
Trait Implementations
impl Ord for Depth
fn cmp(&self, __arg_0: &Depth) -> Ordering
This method returns an Ordering
between self
and other
. Read more
impl PartialOrd<Depth> for Depth
fn partial_cmp(&self, __arg_0: &Depth) -> Option<Ordering>
This method returns an ordering between self
and other
values if one exists. Read more
fn lt(&self, __arg_0: &Depth) -> bool
This method tests less than (for self
and other
) and is used by the <
operator. Read more
fn le(&self, __arg_0: &Depth) -> bool
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
fn gt(&self, __arg_0: &Depth) -> bool
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
fn ge(&self, __arg_0: &Depth) -> bool
This method tests greater than or equal to (for self
and other
) and is used by the >=
operator. Read more
impl Eq for Depth
impl Hash for Depth
fn hash<__H>(&self, __arg_0: &mut __H) where __H: Hasher
Feeds this value into the state given, updating the hasher as necessary.
fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher
1.3.0
Feeds a slice of this type into the state provided.
impl Debug for Depth
fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>
Formats the value using the given formatter.
impl PartialEq<Depth> for Depth
fn eq(&self, __arg_0: &Depth) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &Depth) -> bool
This method tests for !=
.
impl Clone for Depth
fn clone(&self) -> Depth
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more