Struct gfx_core::state::Depth
[−]
[src]
pub struct Depth {
pub fun: Comparison,
pub write: bool,
}Depth test state.
Fields
fun: Comparison
Comparison function to use.
write: bool
Specify whether to write to the depth buffer or not.
Trait Implementations
impl Ord for Depth
fn cmp(&self, __arg_0: &Depth) -> Ordering
This method returns an Ordering between self and other. Read more
impl PartialOrd<Depth> for Depth
fn partial_cmp(&self, __arg_0: &Depth) -> Option<Ordering>
This method returns an ordering between self and other values if one exists. Read more
fn lt(&self, __arg_0: &Depth) -> bool
This method tests less than (for self and other) and is used by the < operator. Read more
fn le(&self, __arg_0: &Depth) -> bool
This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
fn gt(&self, __arg_0: &Depth) -> bool
This method tests greater than (for self and other) and is used by the > operator. Read more
fn ge(&self, __arg_0: &Depth) -> bool
This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
impl Eq for Depth
impl Hash for Depth
fn hash<__H>(&self, __arg_0: &mut __H) where __H: Hasher
Feeds this value into the state given, updating the hasher as necessary.
fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher1.3.0
Feeds a slice of this type into the state provided.
impl Debug for Depth
fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>
Formats the value using the given formatter.
impl PartialEq<Depth> for Depth
fn eq(&self, __arg_0: &Depth) -> bool
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, __arg_0: &Depth) -> bool
This method tests for !=.
impl Clone for Depth
fn clone(&self) -> Depth
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more