Struct gfx_core::tex::RenderDesc
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[src]
pub struct RenderDesc {
pub channel: ChannelType,
pub level: Level,
pub layer: Option<Layer>,
}Texture render view descriptor.
Fields
channel: ChannelType
level: Level
layer: Option<Layer>
Trait Implementations
impl Debug for RenderDesc[src]
impl Clone for RenderDesc[src]
fn clone(&self) -> RenderDesc
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more
impl Copy for RenderDesc[src]
impl Hash for RenderDesc[src]
fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
Feeds this value into the state given, updating the hasher as necessary.
fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher1.3.0
Feeds a slice of this type into the state provided.
impl PartialOrd for RenderDesc[src]
fn partial_cmp(&self, __arg_0: &RenderDesc) -> Option<Ordering>
This method returns an ordering between self and other values if one exists. Read more
fn lt(&self, __arg_0: &RenderDesc) -> bool
This method tests less than (for self and other) and is used by the < operator. Read more
fn le(&self, __arg_0: &RenderDesc) -> bool
This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
fn gt(&self, __arg_0: &RenderDesc) -> bool
This method tests greater than (for self and other) and is used by the > operator. Read more
fn ge(&self, __arg_0: &RenderDesc) -> bool
This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
impl PartialEq for RenderDesc[src]
fn eq(&self, __arg_0: &RenderDesc) -> bool
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, __arg_0: &RenderDesc) -> bool
This method tests for !=.
impl Ord for RenderDesc[src]
fn cmp(&self, __arg_0: &RenderDesc) -> Ordering
This method returns an Ordering between self and other. Read more