Enum event::Event
[−]
[src]
pub enum Event<I = Input> {
Render(RenderArgs),
AfterRender(AfterRenderArgs),
Update(UpdateArgs),
Idle(IdleArgs),
Input(I),
}Adds render and update events to input events
Variants
Render | Render graphics. |
AfterRender | After rendering and swapping buffers. |
Update | Update the state of the application. |
Idle | Do background tasks that can be done incrementally. |
Input | Input event. |